In the previous issue, we discussed what partner is searching for when he makes a game-try bid after you've found a minor-suit fit. Many of these auctions focus on finding stoppers for notrump, so they ask two questions: Do you have enough strength for game? If so, which game?
Advances toward major-suit games should be easier because you already know the answer to the "Which game?" question. Or do you? Here are some common game-try auctions where communications can break down if you aren't clear on the exact questions partner is asking.
You Partner
-- 1S
2S 3C
This is a help-suit try that asks you to bid game if you have club cards to fill in partner's side suit (or 3-card fragment). Your decision is simple if you follow the game-before-slam principle that three-level bids are searches for game, not slam. For now, partner is interested only in your choice between 3S and 4S. He doesn't want to hear a club raise or a cuebid for a possible slam.
There are
situations where you may want to bid a new suit over 3C, but only as an
extension of the game try. A 3H bid, for example, would offer partner another
option for evaluating his hand. It tells him that you don't have the right club
holding to accept his invitation, but that you have a possible source of tricks
in hearts. If partner isn't short in hearts, he'll be encouraged to bid 4S. You
would bid this way with a hand such as
QJ4
KQ1064
85
754 .
You Partner
-- 1S
2S 2NT
Partner needs
overall strength from you, and your primary choice is between 3S and 4S. 3NT is
a possibility only if you have a maximum with no ruffing value.
The 2NT advance shows a semi-balanced hand, so there's no reason to issue your
own game-try by bidding a new suit. A 3C or 3D bid would do little more than
give the opponents information and confuse partner. A bid of the other major,
though, should be a natural suggestion of a better trump suit. A 3H bid shows a
game acceptance with weak spades and good hearts, a hand such as
754
QJ1085
KQ4
102 .
Even if you provide "wrong" answers in the auctions above, you'll often land in the right contract because you've already confirmed the 8-card fit. That's not the case here:
You Partner
1D 1S
2S 3C
Partner may have
a standard help-suit try, or he may be allowing for the possibility that you
raised with 3-card support. He might hold a hand such as
A754
72
Q107
AQJ7
.
Partner wants to
hear a simple value bid of 3S or 4S if you have 4-card spade support. Any other
rebid should deny four spades and offer information that will help partner
evaluate other games. Over the 3C try, you could rebid 3D or 3H with a hand such
as
KJ6
KQ104
AJ862
5
.
Since the other game under consideration is 3NT, choose the bid that best shows your outside values. If partner has a problem for notrump, it's in hearts, so a 3H rebid rates to be most helpful.
You Partner
1C 1H
1S 3H
A common pitfall is treating this jump-rebid as a try for 4H or 3NT. Partner has a strong suit but limited high-card values, so there's little room in his hand for the outside stoppers and entries you'll need to make 3NT. He wants to know if you can bid game in his suit, and you need a fit and quick tricks to accept.
You Partner
1D 1H
2C 2NT
This doesn't
sound like a major-suit game try, but it could be, since partner has no way to
show an invitational hand with five hearts. He has to count on you to reveal the
fit if he holds
AJ6
KQ863
93
J102 .
If you're going
to accept the game invitation, it costs nothing to show 3-card heart support on
the way with
4
J92
AKJ86
KQ84
.
Your 3H bid should be treated as forcing. If partner doesn't hold five hearts, he'll often go back to 3NT. Your "picture bid", which pinpoints the singleton spade, could also help him choose a superior 4-3 heart game.
© 2007 Karen Walker