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Othello in Lisp

This code is still pretty beta-level in terms of features right now, but at least it's a nontrivial game. Interestingly, the evaluation function for the player can be made even simpler than in T3 by just counting cells, although it's not very efficient. It uses cl-ppcre to parse user input, and has a separate load file to make development easier.

Othello source code

Loader User interface Grid library Player